ANTWAR C++ SDK
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GameInfo Member List

This is the complete list of members for GameInfo, including all inherited members.

all_ants() constGameInfoinline
all_towers() constGameInfoinline
ant_at(int x, int y) constGameInfoinline
ant_of_id(int id) constGameInfoinline
ant_of_id_by_index(int id) constGameInfoinline
antsGameInfo
apply_operation(int player_id, const Operation &op)GameInfoinline
basesGameInfo
build_tower(int id, int player, int x, int y, TowerType type=TowerType::Basic)GameInfoinline
build_tower_cost(int tower_num)GameInfoinlinestatic
check_affordable(int player_id, const std::vector< Operation > &ops) constGameInfoinline
clear_dead_and_succeeded_ants()GameInfoinline
coinsGameInfo
count_down_super_weapons_cd()GameInfoinline
count_down_super_weapons_left_time(int player_id)GameInfoinline
destroy_tower_income(int tower_num)GameInfoinlinestatic
downgrade_or_destroy_tower(int id)GameInfoinline
downgrade_tower_income(int type)GameInfoinlinestatic
dump(std::ofstream &fout) constGameInfoinline
dump(const char filename[]) constGameInfoinline
find_all(const std::vector< T > &v, Pred pred) constGameInfoinline
find_one(const std::vector< T > &v, Pred pred) constGameInfoinline
GameInfo(unsigned long long seed) (defined in GameInfo)GameInfoinline
get_operation_income(int player_id, const Operation &op) constGameInfoinline
global_pheromone_attenuation()GameInfoinline
is_operation_valid(int player_id, const Operation &op) constGameInfoinline
is_operation_valid(int player_id, const std::vector< Operation > &ops, const Operation &new_op) constGameInfoinline
is_shielded_by_deflector(const Ant &a) constGameInfoinline
is_shielded_by_emp(int player_id, int x, int y) constGameInfoinline
is_shielded_by_emp(const Tower &tower) constGameInfoinline
next_ant_idGameInfo
next_move(const Ant &ant) constGameInfoinline
next_tower_idGameInfo
pheromoneGameInfo
roundGameInfo
set_base_hp(int player_id, int value)GameInfoinline
set_coin(int player_id, int value)GameInfoinline
show() constGameInfoinline
super_weapon_cdGameInfo
super_weaponsGameInfo
tower_at(int x, int y) constGameInfoinline
tower_num_of_player(int player_id) constGameInfoinline
tower_of_id(int id) constGameInfoinline
towersGameInfo
update_base_hp(int player_id, int change)GameInfoinline
update_coin(int player_id, int change)GameInfoinline
update_pheromone(const Ant &ant)GameInfoinline
update_pheromone_for_ants()GameInfoinline
upgrade_base_cost(int level)GameInfoinlinestatic
upgrade_generated_ant(int player_id) (defined in GameInfo)GameInfoinline
upgrade_generation_speed(int player_id) (defined in GameInfo)GameInfoinline
upgrade_tower(int id, TowerType type)GameInfoinline
upgrade_tower_cost(int type)GameInfoinlinestatic
use_super_weapon(SuperWeaponType type, int player, int x, int y)GameInfoinline
use_super_weapon_cost(int type)GameInfoinlinestatic