ANTWAR C++ SDK
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This is the complete list of members for GameInfo, including all inherited members.
all_ants() const | GameInfo | inline |
all_towers() const | GameInfo | inline |
ant_at(int x, int y) const | GameInfo | inline |
ant_of_id(int id) const | GameInfo | inline |
ant_of_id_by_index(int id) const | GameInfo | inline |
ants | GameInfo | |
apply_operation(int player_id, const Operation &op) | GameInfo | inline |
bases | GameInfo | |
build_tower(int id, int player, int x, int y, TowerType type=TowerType::Basic) | GameInfo | inline |
build_tower_cost(int tower_num) | GameInfo | inlinestatic |
check_affordable(int player_id, const std::vector< Operation > &ops) const | GameInfo | inline |
clear_dead_and_succeeded_ants() | GameInfo | inline |
coins | GameInfo | |
count_down_super_weapons_cd() | GameInfo | inline |
count_down_super_weapons_left_time(int player_id) | GameInfo | inline |
destroy_tower_income(int tower_num) | GameInfo | inlinestatic |
downgrade_or_destroy_tower(int id) | GameInfo | inline |
downgrade_tower_income(int type) | GameInfo | inlinestatic |
dump(std::ofstream &fout) const | GameInfo | inline |
dump(const char filename[]) const | GameInfo | inline |
find_all(const std::vector< T > &v, Pred pred) const | GameInfo | inline |
find_one(const std::vector< T > &v, Pred pred) const | GameInfo | inline |
GameInfo(unsigned long long seed) (defined in GameInfo) | GameInfo | inline |
get_operation_income(int player_id, const Operation &op) const | GameInfo | inline |
global_pheromone_attenuation() | GameInfo | inline |
is_operation_valid(int player_id, const Operation &op) const | GameInfo | inline |
is_operation_valid(int player_id, const std::vector< Operation > &ops, const Operation &new_op) const | GameInfo | inline |
is_shielded_by_deflector(const Ant &a) const | GameInfo | inline |
is_shielded_by_emp(int player_id, int x, int y) const | GameInfo | inline |
is_shielded_by_emp(const Tower &tower) const | GameInfo | inline |
next_ant_id | GameInfo | |
next_move(const Ant &ant) const | GameInfo | inline |
next_tower_id | GameInfo | |
pheromone | GameInfo | |
round | GameInfo | |
set_base_hp(int player_id, int value) | GameInfo | inline |
set_coin(int player_id, int value) | GameInfo | inline |
show() const | GameInfo | inline |
super_weapon_cd | GameInfo | |
super_weapons | GameInfo | |
tower_at(int x, int y) const | GameInfo | inline |
tower_num_of_player(int player_id) const | GameInfo | inline |
tower_of_id(int id) const | GameInfo | inline |
towers | GameInfo | |
update_base_hp(int player_id, int change) | GameInfo | inline |
update_coin(int player_id, int change) | GameInfo | inline |
update_pheromone(const Ant &ant) | GameInfo | inline |
update_pheromone_for_ants() | GameInfo | inline |
upgrade_base_cost(int level) | GameInfo | inlinestatic |
upgrade_generated_ant(int player_id) (defined in GameInfo) | GameInfo | inline |
upgrade_generation_speed(int player_id) (defined in GameInfo) | GameInfo | inline |
upgrade_tower(int id, TowerType type) | GameInfo | inline |
upgrade_tower_cost(int type) | GameInfo | inlinestatic |
use_super_weapon(SuperWeaponType type, int player, int x, int y) | GameInfo | inline |
use_super_weapon_cost(int type) | GameInfo | inlinestatic |